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Counter-Strike Video Game Addiction Lawsuit

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Key Takeaways

  • Counter-Strike players opened over 400 million loot box cases in 2023 alone and generated approximately $1 billion in revenue from $2.50 key purchases required to unlock randomized weapon skins.

  • The World Health Organization officially recognized Gaming Disorder in ICD-11 in 2018 after research demonstrated that video game addiction triggers the same dopamine pathways activated during substance use.

  • Settlement estimates for video game addiction cases may range from $10,000 to $100,000 or more depending on documented evidence of harm including mental health treatment costs and developmental impairment in minors.

What Is the Counter-Strike Video Game Addiction Lawsuit?

The Counter-Strike video game addiction lawsuit represents coordinated legal action against Valve Corporation alleging the company designed its competitive shooter with features deliberately fostering compulsive gameplay and spending.

Brain imaging studies show gaming disorder shares neurobiological alterations typical of other addictions, including reward-associated brain activation.

Plaintiffs claim Valve implemented psychological tactics through randomized rewards, competitive ranking, and virtual item gambling targeting vulnerable players including minors, creating an environment where players develop gaming disorder leading to mental health problems, financial harm, and developmental issues.

Counter-Strike Video Game Addiction Lawsuit; How Counter-Strike Contributes to Gaming Addiction; The Role of Skins in Microtransactions; Valve Corp_ Game Mechanics and Player Retention Tactics; Adverse Effects of Counter-Strike Addiction; Mental Health Issues_ Anxiety, Stress, and Aggression; Physical Consequences_ Repetitive Stress Injuries and Sedentary Lifestyle; Eligibility Criteria for Counter-Strike Addiction Lawsuits; Gathering Evidence in a Video Game Addiction Lawsuit; Evaluating the Financial and Emotional Damage from Addiction

Overview of Allegations Against Valve Corporation

Lawsuits against Valve Corporation (similar to cases involving Activision Blizzard) center on allegations that the company knowingly designed Counter-Strike with mechanics intended to encourage addiction.

Plaintiffs assert that these features create gaming addiction risks by targeting psychological vulnerabilities in players, particularly younger individuals whose prefrontal cortex (the brain region responsible for skills like planning, prioritizing, and impulse control) remains under development into the mid-to-late 20s.

Plaintiffs have raised the following key allegations against Valve:

  • Implementation of randomized loot boxes requiring players to purchase $2.50 keys to unlock weapon skins with unpredictable values
  • Competitive ranking systems creating psychological pressure to continue playing to maintain status
  • Failure to warn about addictive potential or risks of excessive gaming and spending
  • Prioritization of revenue through addictive design over player safety

Players opened over 400 million cases in 2023, generating approximately $1 billion in gross sales from key purchases alone.

Counter-Strike 2 maintains 26 million monthly unique players, creating a massive base exposed to these mechanics.

The legal framework rests on product liability theories asserting Valve failed to warn consumers about addictive features while deliberately implementing mechanisms known to promote compulsive behavior.

The Current State of Counter-Strike Litigation

Video game addiction lawsuits targeting addictive games have gained substantial momentum throughout 2025, with California courts emerging as the central venue for coordinated proceedings.

The Judicial Council of California has approved consolidation of all video game addiction cases into a single coordinated proceeding, streamlining litigation and ensuring consistent rulings.

Recent legal developments in Counter-Strike litigation are as follows:

  • Over 100 cases consolidated in California courts under Judge Samantha P. Jessner in Los Angeles Superior Court
  • Austrian court ordering Valve to refund €14,000 to a player after ruling loot boxes constitute illegal gambling
  • Belgium and the Netherlands declaring certain loot boxes illegal gambling, with Australia implementing new classification requirements in September 2024
  • Growing number of families coming forward with claims as awareness spreads about potential legal remedies

The legal landscape continues to evolve as courts examine whether gaming companies can be held liable for designing addictive video games.

The consolidation signals that courts recognize the legitimacy of gaming addiction claims against companies including Epic Games and the need for systematic judicial review of industry practices.

These coordinated proceedings allow plaintiffs to pool resources while providing more efficient litigation than defending hundreds of individual lawsuits across multiple jurisdictions.

If you or a loved one has experienced gaming disorder, mental health problems, or financial harm from Counter-Strike gameplay, you may be eligible to seek compensation.

Contact TruLaw using the chat on this page to receive an instant case evaluation that can help you determine if you qualify to join others in filing a video game addiction lawsuit today.

How Counter-Strike's Game Design May Foster Addictive Behaviors

Modern digital games often incorporate psychological principles and behavioral reward systems to maintain player engagement and extend play sessions.

Counter-Strike’s design elements work together to create an immersive competitive environment that can foster compulsive gaming habits, making it difficult for some players to moderate their play time.

Brain imaging studies demonstrate that gaming disorder shares neurobiological alterations typical of other addictions, including activation in reward-associated brain regions, revealing the biological basis for gaming addiction patterns.

Competitive Ranking Systems and Skill-Based Matchmaking

Counter-Strike’s competitive ranking system creates high-stakes matches where performance directly affects player status, compelling continued engagement to maintain rank placement.

The game features 18 skill groups from Silver I to Global Elite, with Elo-based matchmaking adjusting after each match.

Counter-Strike’s ranking mechanics produce several psychological effects:

  • Rank drops from losses encourage excessive play by creating psychological pressure to continue playing immediately
  • Skill-based matchmaking keeps players at challenge levels designed to maintain engagement
  • Each match feels consequential because rank changes depend on performance metrics

Internet Gaming Disorder must cause substantial impairment or distress, with competitive gaming systems contributing to patterns that interfere with daily functioning.

Variable Reward Schedules and Dopamine Responses

Variable reward systems in Counter-Strike trigger neurological responses similar to those observed in substance use disorders, creating reinforcement loops that encourage continued engagement.

Unpredictable rewards from case openings activate dopamine pathways, making games addictive and establishing patterns of compulsive play.

These neurological reinforcement patterns manifest in the following ways:

  • Variable reward schedules mimicking slot machine mechanics trigger dopamine release
  • Randomized loot box contents create anticipation and excitement similar to gambling
  • Case opening ceremonies with visual and audio effects heighten neurological reward responses

Research demonstrates striatal dopamine release during video gaming in the ventral striatum, the same region activated during substance use.

The World Health Organization officially recognized Gaming Disorder in ICD-11 in 2018, acknowledging neurological similarities between gaming addiction and substance use disorders.

Social Pressure and Fear of Missing Out (FOMO)

Counter-Strike’s team-based gameplay creates social obligations extending beyond individual entertainment, with players feeling responsible to teammates.

Limited-time events and seasonal content create urgency to participate regularly, while peer pressure within gaming communities reinforces excessive play patterns.

The game employs several social and urgency-driven engagement tactics:

  • Five-player competitive teams requiring coordination and regular availability
  • Operations and limited-time seasonal content that expire, creating fear of missing exclusive rewards
  • Weekly care package drops incentivizing consistent login patterns
  • Premier mode seasonal rankings that reset periodically, creating recurring urgency

Gaming disorder affects only a small proportion of people who engage in video gaming activities, but those who develop it experience substantial harm.

Counter-Strike’s social integration features can make it difficult for vulnerable players to recognize problematic gaming habits, as excessive play becomes normalized within gaming communities.

If you or someone you love has developed compulsive gaming patterns or suffered mental health problems after playing Counter-Strike, you may be eligible to seek compensation.

Contact TruLaw using the chat on this page to receive an instant case evaluation that can help you determine if you qualify to join others in filing a video game addiction lawsuit today.

The Loot Box and Skin Gambling Controversy

Counter-Strike has developed a massive skin economy where weapon cases contain randomized cosmetic items that range dramatically in value.

Research shows that $5 billion was wagered in skins in 2016, according to Eilers & Krejcik Gaming and Narus Advisors.

Some rare skins sell for thousands of dollars, with individual items reaching over $1 million.

This virtual economy combines gaming with gambling mechanics, raising concerns across the video game industry about exploitation of players, particularly minors.

How Counter-Strike’s Loot Box System Works

Players purchase keys at $2.50 each to open weapon cases containing randomized skins with varying rarity levels.

The unpredictable nature of case openings mimics slot machine mechanics, creating psychological hooks that drive gambling behavior.

The odds of receiving rare items remain extremely low, encouraging repeated purchases.

Key statistics on case opening odds and market dynamics reveal the following:

Players opened over 400 million cases in 2023, generating approximately $1 billion in revenue for Valve from key sales alone.

This revenue model incentivizes Valve to maintain the loot box system despite growing evidence of harm.

Third-Party Skin Gambling Sites

Third-party gaming platforms emerged allowing users to gamble Counter-Strike skins on games of chance and esports match outcomes, creating a largely unregulated gambling ecosystem.

Eilers and Narus estimated that $5 billion in skins was wagered in 2016, with approximately $3 billion flowing to casino-style gambling sites offering roulette, coin flips, and jackpot games.

The skin gambling market presents these troubling statistics and access concerns:

  • Approximately 40% of wagered skins bet on esports matches, with remainder going to casino-style sites
  • Minimal age verification allowing widespread minor access to gambling mechanics
  • Over 50 active skin gambling sites still operating as of 2025 according to UK government review

These sites operated with virtually no oversight or age verification, exposing young gamers to gambling mechanics without the protections required at licensed gambling establishments.

While Valve issued cease-and-desist letters to 23 gambling sites in July 2016, including prominent platforms like CSGO Lounge and CSGO Lotto, new sites continue emerging to replace those shut down.

International Regulatory Responses to Loot Boxes

Global regulators have increasingly recognized loot boxes found in many modern video games as gambling mechanisms requiring legal intervention.

Belgium and the Netherlands declared certain loot box implementations illegal under gambling laws, while Austria ruled that Counter-Strike loot boxes violated gambling regulations.

Governments worldwide have responded with the following regulatory actions:

Australia’s new mandatory minimum classifications specify that games containing in-game purchases linked to chance must receive at least an M rating.

This regulatory momentum reflects growing recognition that loot box mechanics exploit psychological vulnerabilities.

If you or a loved one has suffered financial harm or developed gambling problems through Counter-Strike’s loot box system or skin gambling sites, you may be eligible to seek compensation.

Contact TruLaw using the chat on this page to receive a free case evaluation that can help you determine if you qualify to join others in filing a video game addiction lawsuit today.

Health Effects Linked to Counter-Strike Addiction

The World Health Organization formally recognized gaming disorder in 2018, adding it to the 11th revision of the International Classification of Diseases as an official diagnosis.

This recognition reflects growing medical consensus that excessive gaming can produce measurable health consequences across mental, physical, and social dimensions.

The diagnostic criteria established by WHO and the American Psychiatric Association provide frameworks for identifying pathological gaming patterns requiring intervention and treatment.

Mental Health Consequences

Gaming addiction has been strongly associated with various mental health conditions, with research documenting high rates of comorbidity.

Players may experience extreme emotional responses known as “gamer rage” when unable to play or when experiencing losses.

Gaming addiction is associated with the following mental health conditions:

  • Anxiety disorders affecting approximately 92% of individuals with gaming disorder
  • Depression occurring in approximately 89% of those meeting gaming disorder criteria
  • Social withdrawal and isolation as gaming takes precedence over relationships

Internet Gaming Disorder must cause substantial impairment or distress for diagnosis.

Studies show strong associations between internet gaming disorder and ADHD, social phobia, and poor psychosocial support, with prevalence estimates ranging from 1.7% to 10% of the U.S. population.

Physical Injuries and Health Impacts

Prolonged gaming sessions produce documented physical health consequences beyond mental health effects.

The sedentary nature of gaming combined with repetitive motions creates risks for musculoskeletal problems.

Documented physical health consequences of extended gaming sessions encompass:

  • Repetitive strain injuries, carpal tunnel syndrome, and posture-related musculoskeletal problems
  • Sleep disruption with heavy gamers often reporting less than 5-6 hours nightly

Video game addiction can have substantial consequences including physical health issues, according to Cleveland Clinic research.

Sleep disruption is particularly concerning because chronic sleep deprivation exacerbates both mental and physical health problems.

The sedentary lifestyle associated with playing video games excessively increases risks for weight gain and cardiovascular issues.

Financial and Academic Consequences

Compulsive in-game spending can result in substantial financial losses, with players spending hundreds to thousands of dollars chasing rare items through loot box mechanics.

Academic performance often declines as excessive gaming behaviors take priority over educational responsibilities.

Gaming addiction often leads to harm across multiple life domains:

  • Financial losses from compulsive loot box purchases and skin gambling
  • Declining academic performance as gaming replaces schoolwork and study time
  • Damaged relationships as players prioritize gaming over personal and professional lives

Research on internet gaming disorder among adolescents and young adults indicates gaming addiction can lead to social isolation, poor academic performance, and neglecting responsibilities.

CDC data shows that teenagers with higher daily screen time were more likely to experience both anxiety and depression symptoms, with 50.4% of teenagers aged 12-17 reporting 4 hours or more of daily screen time.

Studies show approximately 8% of youth aged 8-18 display addiction signs, with documented negative impacts on educational attainment and employment.

For minors still developing decision-making capabilities, these consequences can affect long-term developmental trajectories.

If you or a loved one has experienced mental health problems, physical health issues, or financial losses connected to Counter-Strike gameplay, you may be eligible to seek compensation.

Contact TruLaw using the chat on this page to receive an instant case evaluation that can help you determine if you qualify to join others in filing a video game addiction lawsuit today.

Legal Basis for Claims Against Valve Corporation

Video game addiction lawsuits typically rely on product liability, negligence, and consumer protection legal theories.

Plaintiffs argue that video game developers knew or should have known their products could cause harm to players, particularly minors, through deliberately addictive design features.

The California coordinated proceedings under JCCP No. 5363 specifically address lawsuits alleging certain video games are intentionally designed to be addictive, establishing legal frameworks for evaluating claims against the gaming industry.

Product Liability and Defective Design Claims

Product liability allegations assert that Counter-Strike contains design defects making the game inherently dangerous due to its addictive mechanics.

Plaintiffs in these lawsuits allege that platforms incorporate manipulative game mechanics including loot boxes, intermittent rewards, and microtransactions that encourage compulsive behavior.

Plaintiffs advance the following defective design arguments:

  • Counter-Strike was designed in a way that is inherently dangerous due to psychological manipulation tactics
  • Valve failed to implement adequate safeguards to protect vulnerable players from addiction
  • The game’s design prioritized engagement and monetization over player well being and user safety

Product liability and other legal claims in digital products have evolved to encompass software and video games, with courts examining whether addictive design features constitute actionable defects.

Legal precedents from tobacco and pharmaceutical litigation provide frameworks for proving companies knew products could cause harm while continuing to market them.

Negligence and Failure to Warn

Negligence claims focus on the failure of video game manufacturers like Valve to provide adequate warnings about addiction risks associated with Counter-Strike.

Plaintiffs argue the company had a duty of care to protect players, particularly minors, from foreseeable harm.

Negligence claims center on these duty of care violations:

  • Failure to warn users about the addictive potential of game mechanics
  • Inadequate disclosure of loot box odds and gambling-like features

Failure to warn claims require showing defendants knew or should have known about risks.

Industry practices vary widely on addiction warnings.

The ESRB introduced “In-Game Purchases (Includes Random Items)” disclosure in 2020, but warnings about potentially addictive features remain largely absent from game packaging and interfaces.

Consumer Protection Violations

Some claims allege deceptive trade practices related to loot box mechanics and odds disclosure.

The FTC examined consumer protection issues related to video game loot boxes, noting concerns about kids who are vulnerable to manipulation.

Consumer protection claims allege major video game companies engaged in deceptive practices such as:

  • Deceptive trade practices related to loot box mechanics and inadequate odds disclosure
  • Misrepresentation of the nature and addictive potential of in-game purchases
  • State consumer protection laws providing additional avenues for recovery

The FTC held a workshop on loot boxes in August 2019 and issued a Staff Perspective in 2020.

Apple and Google now require odds disclosure for mobile games.

Several state legislatures including California, Hawaii, Minnesota, and Washington introduced loot box regulation bills, reflecting growing regulatory concern about these monetization practices.

If you believe you or your child may have grounds for legal action based on Counter-Strike’s design features, TruLaw can help evaluate your case.

Contact us using the chat on this page to receive an instant case evaluation and determine your eligibility to join others in filing a video game addiction lawsuit today.

Who May Be Eligible for the Counter-Strike Lawsuit?

Eligibility for video game addiction lawsuits depends on several factors, including the severity of the addiction, documented harm, and connecting that harm to the game’s design features.

Internet Gaming Disorder requires substantial impairment or distress for diagnosis, according to established diagnostic criteria from WHO and the American Psychiatric Association.

Proper documentation and medical diagnosis strengthen potential claims substantially.

General Eligibility Criteria

Eligibility factors for gaming addiction claims typically require documented evidence of harm connected to Counter-Strike gameplay.

For gaming disorder to be diagnosed, the behavior pattern must demonstrate withdrawal symptoms and be of sufficient severity to result in substantial impairment in personal, family, social, educational, or occupational functioning.

To pursue a claim, plaintiffs generally must meet the following conditions:

  • Individuals diagnosed with gaming disorder or internet gaming disorder by a healthcare provider
  • Players who experienced documented mental health issues, physical health problems, or financial losses connected to Counter-Strike
  • Parents and guardians may file on behalf of minor children who have been affected

Common eligibility requirements include medical diagnosis per ICD-11 or DSM-5 criteria, documented harm including mental health treatment or financial losses, academic or occupational impairment, and evidence connecting harm to game mechanics.

Types of Documentation That May Support a Claim

Evidence gathering is vital for building a strong case.

Key criteria include medical records showing gaming addiction or related mental health conditions, and evidence of negative consequences like academic decline or financial losses.

Strong claims typically rely on the following types of documentation:

  • Medical records documenting diagnosis and treatment for gaming addiction or related conditions
  • Financial records showing in-game purchases, therapy costs, and other related expenses
  • Gameplay records demonstrating extensive play time, often tracked through Steam platforms and other gaming consoles

Plaintiffs typically need comprehensive documentation including medical records, financial records of in-game purchases and expenses, gameplay records showing usage patterns, school records demonstrating academic decline, and witness statements from family members or teachers.

Preserving evidence early is important for any video game lawsuit, as digital records can be lost and memories fade.

Age and Timing Considerations

Many lawsuits focus on young adults aged 24 and under, though older individuals may also qualify.

The statute of limitations for personal injury cases typically begins on the date the injury occurs or is discovered, ranging from one to six years depending on state law.

Several timing considerations affect eligibility:

  • Most cases involve young adults aged 24 and under, though older individuals may qualify
  • Statutes of limitations vary by state and can affect filing deadlines
  • Early consultation with an attorney helps ensure deadlines are met

Statute of limitations for product liability claims typically ranges from one to four years, with two years being most common.

Some states have discovery rules extending deadlines.

Minors may have tolled statutes until reaching adulthood.

If you believe you or your child may qualify based on these criteria, TruLaw can help you take the next step.

Use the chat on this page to receive an instant case evaluation and determine your eligibility to join others in filing a video game addiction lawsuit today.

Potential Compensation in Counter-Strike Addiction Cases

Individuals who file successful video game addiction claims may be entitled to recover various categories of damages.

Product liability claims can include both economic and noneconomic damages including emotional distress, pain and suffering, and loss of enjoyment in life’s activities.

Because this litigation is still developing, no standardized settlement amounts have been established, but attorneys can help estimate potential recovery based on individual circumstances and the severity of documented harm.

Economic Damages

Economic damages compensate for financial losses with clear monetary value resulting from gaming addiction.

These damages reimburse plaintiffs for actual out-of-pocket expenses incurred due to Counter-Strike addiction.

Recoverable economic damages may cover the following:

  • Medical expenses including therapy, counseling, psychiatric care, and medication costs
  • Lost wages if addiction caused missed work, job loss, or reduced earning capacity
  • Reimbursement for in-game purchases, particularly unauthorized spending by minors

Economic damages have a clear financial value, including medical expenses and lost wages.

Calculating financial losses requires comprehensive documentation of all related expenses, including rehabilitation and treatment program costs, in-game purchase records, and educational intervention costs for minors affected by gaming disorder.

Non-Economic Damages

Non-economic damages compensate for intangible harms that do not have clear dollar values.

These damages acknowledge the psychological and emotional toll of gaming addiction.

Non-economic damages address intangible harms such as:

  • Pain and suffering compensation for mental anguish, depression, and anxiety
  • Loss of enjoyment of life if addiction prevented meaningful experiences and relationships
  • Emotional distress damages for the psychological toll of addiction and recovery

Noneconomic damages are for injuries and harm that do not have a clear dollar value.

These damages are typically calculated using multiplier methods, applying factors of 1.5x to 5x economic damages depending on severity of harm, duration of suffering, and impact on quality of life.

Special Damages for Minors and Punitive Damages

Minors who suffer gaming addiction may be entitled to additional compensation beyond standard damages.

Children who are victims of dangerous products may have special considerations for developmental harm.

Special and punitive damages may be available in certain cases:

  • Parents may recover expenses for treatment, legal fees, and educational interventions
  • Minors may be entitled to compensation for developmental impairment affecting social, academic, or emotional growth
  • Punitive damages may be available in cases involving particularly egregious conduct by defendants

Settlement projections for severe video game addiction cases range from $100,000 to $350,000 or more depending on documented harm.

Punitive damages may be available where companies demonstrated knowledge of harm and continued harmful practices.

Parent claims can include recovery for treatment costs, lost parental wages, and consortium losses.

If you or a loved one has suffered harm from Counter-Strike addiction, TruLaw may be able to help you seek compensation.

Contact us using the chat on this page to receive an instant case evaluation and determine whether you qualify to join others in filing a video game addiction lawsuit today.

How Can A Video Game Addiction Attorney from TruLaw Help You?

Our Video Game Addiction attorney at TruLaw is dedicated to supporting clients through the process of filing a Video Game Addiction lawsuit.

With extensive experience in product liability cases, Jessica Paluch-Hoerman and our partner law firms work with litigation leaders and mental health professionals to prove how video games with deliberately addictive features caused you harm.

TruLaw focuses on securing compensation for mental health treatment expenses, academic and career setbacks, family relationship damages, and other losses resulting from your video game addiction injuries.

We understand the psychological and social toll that Video Game Addiction issues have on your life and provide the personalized guidance you need when seeking justice.

Meet the Lead Video Game Addiction Attorney at TruLaw

Meet our lead Video Game Addiction attorney:

  • Jessica Paluch-Hoerman: As founder and managing attorney of TruLaw, Jessica brings her experience in product liability and personal injury to her client-centered approach by prioritizing open communication and personalized attention with her clients. Through TruLaw and partner law firms, Jessica has helped collect over $3 billion on behalf of injured individuals across all 50 states through verdicts and negotiated settlements.

How much does hiring a Video Game Addiction lawyer from TruLaw cost?

At TruLaw, we believe financial concerns should never stand in the way of justice.

That’s why we operate on a contingency fee basis – with this approach, you only pay legal fees after you’ve been awarded compensation for your injuries.

If you or a loved one experienced addiction, depression, sleep disorders, social isolation, or other mental health problems from excessive video game use, you may be eligible to seek compensation.

Contact TruLaw using the chat on this page to receive an instant case evaluation and determine whether you qualify to join others in filing a Video Game Addiction lawsuit today.

TruLaw: Accepting Clients for the Video Game Addiction Lawsuit

Video game addiction lawsuits are being filed by individuals and families across the country who suffered mental health injuries and addiction from video games designed with manipulative features.

TruLaw is currently accepting clients for the video game addiction lawsuit involving games such as Counter-Strike, Fortnite, Roblox, and Grand Theft Auto (part of Rockstar Games).

A few reasons to choose TruLaw for your video game addiction lawsuit include:

  • If We Don’t Win, You Don’t Pay: The video game addiction lawyers at TruLaw and our partner firms operate on a contingency fee basis, meaning we only get paid if you win.
  • Expertise: We have decades of experience handling consumer protection cases similar to the video game addiction lawsuit.
  • Successful Track Record: TruLaw and our partner law firms have helped our clients recover billions of dollars in compensation through verdicts and negotiated settlements.

If you or a loved one suffered from video game addiction or related mental health problems, you may be eligible to seek compensation.

Contact TruLaw using the chat on this page to receive an instant case evaluation that can determine if you qualify for the video game addiction lawsuit today.

Frequently Asked Questions

  • The Counter-Strike lawsuit alleges Valve Corporation designed the game with addictive features like randomized loot boxes and competitive ranking systems to promote compulsive play.

    Over 100 cases consolidated in California’s JCCP No. 5363 claim these mechanics caused mental health issues, financial losses, and developmental problems, particularly among minors.

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Jessica Paluch-Hoerman

Attorney Jessica Paluch-Hoerman, founder of TruLaw, has over 28 years of experience as a personal injury and mass tort attorney, and previously worked as an international tax attorney at Deloitte. Jessie collaborates with attorneys nationwide — enabling her to share reliable, up-to-date legal information with our readers.

This article has been written and reviewed for legal accuracy and clarity by the team of writers and legal experts at TruLaw and is as accurate as possible. This content should not be taken as legal advice from an attorney. If you would like to learn more about our owner and experienced injury lawyer, Jessie Paluch, you can do so here.

TruLaw does everything possible to make sure the information in this article is up to date and accurate. If you need specific legal advice about your case, contact us by using the chat on the bottom of this page. This article should not be taken as advice from an attorney.

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