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2K Lawsuit for Video Game Addiction

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Key Takeaways

  • Take-Two Interactive faces allegations that NBA 2K's virtual currency systems constitute theft because purchased VC becomes worthless when game servers shut down approximately two years after release.

  • Research published by the NIH demonstrates that loot box mechanics in games like NBA 2K share characteristics with gambling and are linked to problematic gambling behaviors in vulnerable populations including minors.

  • Parents can file 2K lawsuits on behalf of minor children who experienced documented gaming addiction or financial losses from in-game purchases in MyCAREER and MyTEAM modes.

What Is the 2K Lawsuit?

Legal actions filed in courts including the Northern District of California against Take-Two Interactive target the company’s alleged use of psychologically engineered strategies to encourage addictive behavior and excessive spending among players, particularly minors.

These lawsuits focus on the NBA 2K franchise and related titles, claiming that game design and monetization practices violate consumer protection laws.

The FTC examined consumer protection issues related to video game loot boxes, including concerns regarding marketing practices and the potential behavioral impact of these virtual rewards on young consumers.

2K Lawsuit for Video Game Addiction

Overview of Legal Claims Against Take-Two Interactive

Take-Two Interactive faces multiple lawsuits alleging unfair business practices and deceptive monetization strategies.

Plaintiffs claim the company designs games to exploit psychological vulnerabilities, particularly in younger players.

Plaintiffs have raised the following core allegations:

  • Virtual currency manipulation through misaligned pricing bundles that force players to purchase more credits than needed
  • Server shutdowns eliminating plaintiff’s property and player assets when games reach end-of-life status, typically two years after release
  • Loot box mechanics that operate similarly to gambling by offering randomized rewards for real money
  • Deceptive marketing practices that obscure the true costs of fully experiencing game content

The legal basis draws from California’s Unfair Competition Law and civil theft statutes.

Plaintiffs argue that when game servers shut down, purchased virtual currency becomes worthless, constituting theft of digital property.

The FTC’s staff perspective paper notes that loot box marketing techniques may encourage players to overspend or mask real costs through inadequate disclosures.

If you or a loved one has experienced financial losses or addiction-related harm from 2K Games products, you may be entitled to seek compensation.

Contact TruLaw using the chat on this page to receive an instant case evaluation and determine whether you qualify to file a 2K lawsuit today.

Games and Franchises Involved in Litigation

NBA 2K, featuring athletes like LeBron James, stands as the primary litigation target due to its extensive monetization systems and annual release cycle.

Each new iteration requires players to rebuild progress, often necessitating additional virtual currency purchases to maintain a competitive gaming experience in online modes.

The litigation specifically names these games and franchises:

  • NBA 2K series, featuring sports stars in MyCAREER and MyTEAM modes with virtual currency requirements
  • WWE 2K franchise with similar microtransaction structures in each version
  • PGA Tour 2K games incorporating in-game purchase mechanics
  • BioShock and Borderlands titles named in broader video game addiction litigation

The lawsuits target both Take-Two Interactive as publisher and 2K Games Inc as developer, holding both entities responsible for designing allegedly manipulative features.

Sports Litigation Alert reports that 2K Games is commonly known for its various sports video games, including NBA 2K, PGA Tour 2K, and WWE 2K.

Axios coverage of the November 2023 complaint highlights microtransaction-related theft allegations.

If you or your child has been affected by manipulative game design and excessive spending on 2K Games titles, you may have legal options available.

Contact TruLaw using the chat on this page to receive an instant case evaluation and determine whether you qualify to join a 2K Games lawsuit today.

Video Game Addiction Lawsuit Updates Timeline

December 10th, 2024: BC Supreme Court Approves Class Action Against EA Over Loot Boxes

The British Columbia Supreme Court has approved a class action lawsuit against Electronic Arts (EA) over its use of “loot boxes” in video games.

Loot boxes are in-game features offering randomized virtual items, such as currency, tools, or cosmetic upgrades, which can provide gameplay advantages.

Players can purchase these boxes with real money or virtual currency earned in-game.

The lawsuit accuses EA of designing loot boxes to obscure the low odds of obtaining valuable items, encouraging repeated purchases.

Popular EA games featuring loot boxes include FIFA, Madden NFL, NHL, NBA Live, and The Sims series.

Justice Margot Fleming allowed the case to proceed, noting that loot boxes rely on algorithms generating randomized rewards, often requiring real money for significant in-game progression or valuable item acquisition.

The plaintiff alleges that EA exploits players by structuring loot boxes to hide the true odds of receiving high-value rewards, fostering compulsive spending.

In response, EA denies the claims. Kerry Hopkins, EA’s senior vice president of legal and governmental affairs, described the allegations as “wholly misconceived,” emphasizing that purchasing loot boxes is entirely optional.

EA also pointed to the court’s previous dismissal of claims linking loot boxes to gambling, reaffirming that its games do not constitute gambling.

The company is considering an appeal against the decision to certify the class action.

This case mirrors similar lawsuits filed in the United States, reflecting growing scrutiny of loot box practices in the gaming industry.

If your child has experienced video game addiction, mental health challenges, an eating disorder, or other health issues linked to excessive video game use, you may qualify to file a video game addiction lawsuit.

Contact TruLaw for a free consultation, or use the chatbot on this page to instantly determine if you are eligible to take legal action.

October 12th, 2024: WHO Study Shows 57% Rise in Problematic Social Media Use Among Teens

A recent report from the WHO Regional Office for Europe highlights alarming trends in adolescent digital behavior, particularly a rise in problematic social media use and gaming addiction.

Data from the Health Behaviour in School-aged Children (HBSC) study, which surveyed nearly 280,000 adolescents across 44 countries, shows that the prevalence of problematic social media use increased from 7% in 2018 to 11% in 2022.

Additionally, 12% of adolescents are now deemed at risk for problematic gaming, raising significant concerns about the effects of digital technology on youth mental health.

Key findings from the report:

  • Problematic Social Media Use:  11% of adolescents show signs of problematic social media behavior, with higher rates among girls (13%) compared to boys (9%). A third of adolescents engage in daily gaming, and 22% play for at least four hours on gaming days.
  • Impact of Problematic Use:  Previous studies have linked problematic social media use to lower mental and social well-being, increased substance use, and negative effects on sleep and academic performance. In contrast, heavy but non-problematic users reported stronger peer support and social connections.
  • Gaming Trends:  34% of adolescents reported playing digital games daily, with 12% identified as at risk for problematic gaming.

The rise in problematic digital behaviors suggests potential long-term consequences for adolescent mental health.

Dr. Hans Henri P. Kluge, WHO Regional Director for Europe, emphasized the need for enhanced digital literacy education to address these risks.

He noted that while digital engagement can promote connection, it can also lead to issues like anxiety, bullying, and poor academic performance if not managed properly.

If your child has suffered from video game addiction, mental health disorders, an eating disorder, or other health issues related to excessive video game use, you may be eligible to file a video game addiction Lawsuit.

Contact TruLaw for a free consultation or use the chatbot on this page to see if you qualify for legal action instantly.

June 5th, 2024: Court Denies Motion to Centralize 15 Video Game Addiction Lawsuits

The motion to centralize several Video Game Addiction Lawsuits has been denied.

Plaintiffs in five separate cases had requested the consolidation of litigation related to video game addiction under 28 U.S.C. 1407, aiming to transfer these cases to either the Western District of Missouri or the Eastern District of Arkansas.

Since the motion was filed, ten more related cases have arisen, increasing the total to fifteen across ten districts.

These lawsuits claim that various video game developers, digital app stores, and tech companies have deliberately designed and marketed games with psychologically addictive elements, particularly targeting minors and young adults.

All defendants opposing the centralization motion suggest that if the Panel chooses to proceed, either the Eastern District of Arkansas or the Northern District of Georgia would be suitable for consolidation.

After reviewing the submitted materials and holding a hearing, the Panel determined that centralization would not improve the convenience for the parties and witnesses, nor would it promote a fair and efficient process for these cases.

If your child has suffered from video game addiction, mental health disorders, an eating disorder, or other health issues related to excessive video game use, you may be eligible to file a video game addiction Lawsuit.

Contact TruLaw for a free consultation or use the chatbot on this page to see if you qualify for legal action instantly.

May 1st, 2024: McGill Study Links Childhood Gaming Addiction to Adult Psychosis Risk

A recent study from McGill University in Canada has uncovered troubling connections between video game addiction in children and an increased risk of developing psychosis in adulthood.

These findings raise serious concerns regarding the long-term mental health effects of excessive screen time among young people.

Published in JAMA Psychiatry, the research analyzed a cohort of 1,226 participants born in 1997 and 1998.

The study aimed to evaluate the impact of smartphone and social media use during adolescence on mental health by the age of 23.

The results revealed a direct association between high levels of video gaming and the onset of psychotic experiences, including paranoia, delusions, and hallucinations.

According to the study, individuals who engaged in significant gaming and fluctuating computer use during their teenage years had a 3-7% increased likelihood of developing psychotic symptoms as they entered adulthood.

These symptoms included feelings of persecution, unusual thoughts, and perceptual disturbances, such as hearing voices while alone.

The study also highlighted concerning trends linking excessive screen time to loneliness, bullying, and strained parent-child relationships.

If your child has suffered from video game addiction, mental health disorders, an eating disorder, or other health issues related to excessive video game use, you may be eligible to file a video game addiction Lawsuit.

Contact TruLaw for a free consultation or use the chatbot on this page to see if you qualify for legal action instantly.

March 27th, 2024: Gaming Giants Face Addiction Lawsuits, Cite First Amendment Defense

A series of lawsuits have been initiated against major video game developers, including Microsoft, Activision Blizzard, Roblox, Epic Games, and Rockstar.

These lawsuits allege that these companies intentionally design addictive gaming experiences that particularly target younger audiences.

The complaints, filed over the past year, claim that popular games such as Fortnite, Minecraft, and Call of Duty incorporate “addictive psychological features” aimed at excessively engaging players.

Video Game Addiction Lawsuits assert that plaintiffs have developed serious mental health issues, including major depressive disorder and anxiety, which are linked to their excessive gaming habits.

The complaints argue that game developers are accountable for creating a “defective and negligent” environment that exploits the brain’s reward systems, particularly in minors, resulting in compulsive use and both mental and physical harm.

The lawsuits also claim a failure to adequately warn users about the risks of addiction.

In response, the developers have filed a motion to dismiss the lawsuits, asserting that these claims infringe on their First Amendment rights as creators of an expressive medium.

They contend that simply finding their games “too entertaining” does not constitute a valid legal basis for restricting their rights to create and sell video games.

The motion argues that the plaintiffs have not sufficiently demonstrated which specific game features led to the alleged harm.

The developers further emphasize that the lawsuit’s use of terms like “feedback loop” and “monetization scheme” unfairly targets standard features meant to enhance gameplay.

They maintain that the positive aspects of gaming, such as rewards and social interaction, are being mischaracterized as harmful.

The World Health Organization recognizes video game addiction as a disorder, while the American Psychiatric Association acknowledges ongoing discussions regarding the potential addictiveness of video games.

If your child has suffered from video game addiction, mental health disorders, an eating disorder, or other health issues related to excessive video game use, you may be eligible to file a video game addiction Lawsuit.

Contact TruLaw for a free consultation or use the chatbot on this page to see if you qualify for legal action instantly.

March 23rd, 2024: Parents Sue Gaming Companies Over Teenage Addiction, Mental Health Impact

The increase in teenage video game addiction has sparked legal action, with lawsuits being filed throughout the U.S.

Parents of affected teenagers contend that video game companies bear responsibility for fostering addiction that negatively impacts their children’s mental health.

Internet Gaming Disorder (IGD), which was officially recognized by the World Health Organization in 2018, is at the center of these concerns.

Recent studies indicate that approximately 19% of male adolescents and 7.8% of female adolescents show symptoms of gaming addiction.

This disorder mirrors the brain’s reaction to substances like alcohol and drugs, resulting in compulsive gaming that causes social, academic, and personal challenges.

Lawsuits against gaming companies allege that they design games to encourage addiction, particularly among vulnerable teens already struggling with depression or anxiety.

Research suggests that boys are more susceptible to developing IGD due to the distinctive way their brains respond to gaming rewards.

As of March 2024, courts are evaluating whether game developers acted negligently by failing to warn consumers about the addiction risks associated with their products.

Much like lawsuits against tobacco and opioid manufacturers, these cases are expected to focus on demonstrating that the companies were aware of the potential harms but did not implement preventive measures.

As these lawsuits advance, they could establish important legal precedents for accountability within the gaming industry, particularly regarding products that significantly affect mental health.

If your child has suffered from video game addiction, mental health disorders, an eating disorder, or other health issues related to excessive video game use, you may be eligible to file a video game addiction Lawsuit.

Contact TruLaw for a free consultation or use the chatbot on this page to see if you qualify for legal action instantly.

December 7th, 2023: Federal Lawsuit Targets Major Game Developers Over 9-Year-Old's Addiction

A new federal lawsuit has been filed in Chicago against several major video game developers, including Activision Blizzard Inc., Epic Games Inc., and Roblox Corp., alleging that their games are particularly addictive for minors.

The case involves a 9-year-old resident of Illinois who reportedly developed an addiction to popular titles like Fortnite, Call of Duty, and Grand Theft Auto.

The lawsuit claims these games utilize manipulative tactics, such as feedback loops and reward systems, aimed at maximizing both playtime and spending through in-game purchases, often referred to as microtransactions.

According to the complaint, the plaintiff has suffered significant emotional and social distress, including neglecting personal hygiene, withdrawing from friends, and exhibiting aggressive behavior.

The lawsuit cites patents held by the companies that are alleged to encourage users, especially vulnerable children, to spend real money on in-game enhancements, which may exacerbate addictive tendencies.

The video game industry has defended its practices.

A spokesperson for the Entertainment Software Association emphasized that the industry aims to create positive gaming experiences and provides parents with tools to manage their children’s gameplay.

The spokesperson also dismissed addiction claims, asserting that most players engage with video games in a healthy and balanced manner.

Additionally, the lawsuit names Apple Inc., Google LLC, Microsoft Corp., and Nintendo of America Inc. as defendants.

If your child has suffered from video game addiction, mental health disorders, an eating disorder, or other health issues related to excessive video game use, you may be eligible to file a video game addiction Lawsuit.

Contact TruLaw for a free consultation or use the chatbot on this page to see if you qualify for legal action instantly.

November 22nd, 2023: Study Finds 5% of Gamers Suffer from Video Game Addiction

As video gaming continues to gain popularity around the globe, concerns about its potential for addiction have prompted legal actions and investigations.

A recent systematic review and meta-analysis provides insight into the prevalence and consequences of video game addiction.

The study examined data from 27 research articles published between 2017 and 2022, focusing on the epidemiology and effects of excessive gaming.

The findings indicate that 5% of gamers are affected by video game addiction, with factors such as emotional dependence, social withdrawal, and increased gaming duration contributing to this issue.

This addiction can lead to negative outcomes, including depression, anxiety, poor academic performance, and reduced social interaction.

Those engaging in addictive gaming behaviors often experience disrupted sleep patterns, a preference for online gaming, and heightened emotional and psychological stress.

With video game addiction now recognized as a disorder in the International Classification of Diseases (ICD-11), lawsuits are starting to emerge.

These legal actions may seek to hold game developers responsible for creating games that exploit psychological triggers, such as escapism and emotional dependency, resulting in compulsive gaming behaviors.

As research continues to emphasize the public health risks associated with video game addiction, regulatory scrutiny is expected to intensify.

Attorneys specializing in product liability and consumer protection may pursue legal claims on behalf of affected individuals, seeking compensation for the psychological, emotional, and financial damages stemming from excessive gaming.

The response of the courts to these emerging claims remains uncertain, but the legal landscape surrounding video game addiction is evolving rapidly.

If your child has suffered from video game addiction, mental health disorders, an eating disorder, or other health issues related to excessive video game use, you may be eligible to file a video game addiction Lawsuit.

Contact TruLaw for a free consultation or use the chatbot on this page to see if you qualify for legal action instantly.

September 29th, 2023: Epic Games Pays $2.75 Million to Settle Canadian Loot Box Lawsuit

Epic Games has reached a $2.75 million settlement in a Canadian class action lawsuit concerning in-game purchases, particularly the use of “loot boxes” in Fortnite and Rocket League.

The lawsuit, certified by the Supreme Court of British Columbia, accused the company of violating consumer protection laws.

Loot boxes enabled players to spend real money on random digital items, which often led to unauthorized purchases by minors.

As part of the settlement, Epic Games did not admit any wrongdoing but pledged to enhance transparency in the future.

Any remaining funds after class member payouts and legal fees will be donated to charities focused on video game consumption and well-being, pending court approval.

This lawsuit underscores ongoing concerns about in-game purchases, especially regarding minors, and raises broader questions about consumer protection within the gaming industry.

With increasing scrutiny on similar practices worldwide, this case could establish a precedent for how gaming companies manage monetization features aimed at younger players.

Epic Games, already under regulatory pressure in other areas, has since made changes in response to these issues, prioritizing the provision of clearer information about purchases to players.

If your child has suffered from video game addiction, mental health disorders, an eating disorder, or other health issues related to excessive video game use, you may be eligible to file a video game addiction Lawsuit.

Contact TruLaw for a free consultation or use the chatbot on this page to see if you qualify for legal action instantly.

August 17th, 2023: Parents Sue Roblox Over Alleged Minor Gambling Through Third-Party Sites

A class action lawsuit has been initiated against Roblox Corporation, alleging that the platform facilitates illegal gambling aimed at minors through third-party gambling websites.

The lawsuit, brought forth by the parents of two minors, claims that their children lost thousands of dollars by using Roblox’s in-game currency, Robux, to gamble at unauthorized virtual casinos.

These sites, including Bloxflip and RBXFlip, permit users to wager Robux, despite Roblox’s policy explicitly prohibiting gambling on its platform.

The lawsuit asserts that Roblox knowingly supports this gambling environment by allowing Robux to be utilized on external sites and profiting from transaction fees when players cash out.

Roblox’s legal team contends that these third-party gambling sites operate independently and are not affiliated with Roblox.

This lawsuit underscores ongoing concerns regarding the safety of younger users on the platform, particularly regarding financial exploitation through gambling.

The plaintiffs are seeking damages and a jury trial, along with stronger protections for minors using the platform.

This lawsuit contributes to broader worries about the intersection of gaming, in-game currency systems, and gambling, particularly concerning vulnerable users such as children and teenagers.

If your child has suffered from video game addiction, mental health disorders, an eating disorder, or other health issues related to excessive video game use, you may be eligible to file a video game addiction Lawsuit.

Contact TruLaw for a free consultation or use the chatbot on this page to see if you qualify for legal action instantly.

July 13th, 2023: Canadian Parents Sue Epic Games Over Fortnite Addiction Claims

A class action lawsuit has been initiated in Canada by parents against Epic Games, the creator of Fortnite, claiming that the game is extremely addictive and has caused substantial harm to young players.

The lawsuit asserts that Fortnite’s design is aimed at fostering compulsive gaming behavior, resulting in children neglecting crucial areas of their lives, such as eating, sleeping, and socializing.

The parents contend that the game’s addictive nature is comparable to drugs or gambling, citing their children’s extreme behaviors, including skipping school, losing interest in other activities, and, in severe cases, exhibiting signs of psychological dependence.

They argue that Fortnite’s addictive elements, such as in-game purchases and reward systems, are specifically engineered to keep players engaged for extended periods without accounting for children’s developmental vulnerabilities.

The lawsuit references product liability laws, asserting that Epic Games should be held accountable for the harms linked to Fortnite addiction.

The legal argument claims that Epic did not provide adequate warnings about the risks of addiction or the dangers associated with prolonged gameplay.

Additionally, the lawsuit compares gaming addiction’s effects to other well-documented behavioral dependencies and demands accountability for how these games are marketed and their psychological impacts on minors.

In response, Epic Games has challenged the lawsuit, defending Fortnite as a game meant for fun and entertainment.

They argue that parental controls and moderation tools are available and sufficient for managing gaming habits, asserting that it is ultimately the parent’s responsibility to monitor their children’s gaming activities, and they do not concede that the game is inherently harmful.

However, the increasing number of similar lawsuits concerning gaming addiction raises broader questions about the potential risks tied to video game design, particularly for younger players.

If your child has suffered from video game addiction, mental health disorders, an eating disorder, or other health issues related to excessive video game use, you may be eligible to file a video game addiction Lawsuit.

Contact TruLaw for a free consultation or use the chatbot on this page to see if you qualify for legal action instantly.

Alleged Addictive Design Features in 2K Games

Plaintiffs claim that specific design elements and game mechanics are intentionally designed to foster dependency and excessive spending among players.

These features operate within the gaming environment through virtual currency systems, randomized reward structures, and psychological engagement tactics.

Legal experts argue these practices by game publishers represent predatory monetization that departs from standard entertainment models.

Research indicates that loot boxes are associated with problematic gambling behaviors and are potentially harmful, particularly for vulnerable populations including minors.

The randomized reward structures in games like NBA 2K share characteristics with gambling mechanics, leading researchers to examine parallels with recognized addictive disorders.

NIH research on gambling disorder and behavioral addictions demonstrates that non-substance behaviors like gambling exhibit similar patterns to substance addictions in brain imaging, genetic factors, and treatment responses.

Virtual Currency Systems and Microtransactions

The Virtual Currency (VC) system in NBA 2K requires real money purchases for player upgrades and progression in popular game modes.

Players must buy virtual currency to improve their characters’ abilities, purchase cosmetic items, and remain competitive in online play.

Key pricing issues identified in these lawsuits are as follows:

  • Misaligned bundle amounts forcing players to purchase more VC than needed for specific items
  • Inability to transfer virtual currency between game editions, requiring fresh purchases annually
  • Server shutdown consequences that eliminate all purchased VC when games reach end-of-life status
  • Escalating costs for meaningful progression as players advance through game modes

VC losses happen when servers are deactivated approximately two years after each game’s release.

NBA 2K24’s server sunset on December 31, 2025 will eliminate access to multiplayer games, MyCAREER, and MyTEAM modes, leaving most players unable to earn or spend Virtual Currency.

Players who invested real money in VC find their purchases rendered worthless, which plaintiffs characterize as stealing.

NBA 2K23 servers were previously discontinued, following the established pattern of planned obsolescence that forms the basis of civil theft allegations in pending lawsuits.

Psychological Engagement Tactics

Game developers employ behavioral design principles that encourage extended play sessions and repeated spending.

These tactics draw from psychological research on reward systems and habit formation to maintain player engagement.

Legal filings cite these engagement tactics:

  • Daily login rewards that incentivize players to continue playing to avoid missing limited-time bonuses
  • Seasonal content releases creating urgency through time-limited availability
  • Social comparison features displaying other users’ progress and purchased items
  • Progressive difficulty scaling that encourages VC purchases to maintain competitive performance

The WHO recognizes gaming disorder as a pattern of persistent or recurrent gaming behavior characterized by impaired control over gaming, increasing priority given to gaming, and continuation despite negative consequences.

The American Psychiatric Association included Internet Gaming Disorder in DSM-5 as a condition requiring further study, outlining nine diagnostic criteria including preoccupation, withdrawal symptoms, tolerance, and continued use despite problems – criteria that mirror those for substance use disorders.

Research published in PMC journals demonstrates that loot box spending correlates with problem gambling severity, supporting claims that these mechanics exploit psychological vulnerabilities to generate revenue from susceptible players.

If you or a loved one has developed addictive gaming behaviors linked to 2K Games products, you may be eligible to seek compensation.

Contact TruLaw using the chat on this page to receive an instant case evaluation and determine whether you qualify to file a video game addiction lawsuit today.

Impact on Players and Families

The consequences of gaming addiction and excessive spending extend beyond individual players to affect entire family systems.

Parents report financial strain from unauthorized purchases, while students experience academic decline due to excessive gaming.

Mental health professionals document increased anxiety, depression, feelings of social isolation, and other harms among players who develop dependency on 2K games.

The WHO reports concerns about gaming’s impact on mental health, particularly among adolescents who face heightened vulnerability to addictive design features.

The U.S. Surgeon General has issued advisories addressing youth mental health, highlighting the role that technology (including video games) plays in the mental health challenges facing young people today and calling for action from policymakers, technology companies, and families.

Mental Health Consequences for Players

Excessive gaming linked to 2K titles produces documented psychological and emotional harm.

Players who develop gaming disorder experience symptoms that interfere with daily functioning and personal relationships.

Documented mental health effects reported by players include:

  • Anxiety disorders stemming from fear of missing limited-time content or falling behind peers
  • Depression related to financial losses and inability to control gaming behavior
  • Social withdrawal as gaming replaces time with friends and in-person activities
  • Sleep disruption from extended play sessions affecting mood and cognitive function

Medical professionals treating gaming disorder observe that affected individuals prioritize gaming over education, employment, and family obligations.

CDC data on adolescent screen time reveals that teenagers spending four or more hours daily on screens (including gaming) show higher rates of anxiety and depression symptoms compared to those with less screen exposure.

WHO data on adolescent screen time reveals concerning patterns among teens who spend excessive hours on digital devices.

The psychological attachment to virtual progress and purchases intensifies when players invest money, creating sunk cost fallacy that perpetuates continued spending and play despite negative consequences to mental health and wellbeing.

Neuroimaging research published by NIH has documented that internet gaming disorder produces brain changes similar to those observed in substance addictions, including alterations in reward processing, impulse control regions, and functional connectivity in areas governing cognitive control and decision-making.

Financial Consequences for Families

The monetary impact of 2K games extends beyond initial purchase prices to include ongoing microtransaction expenses designed to maximize profit.

Families report spending hundreds or thousands of dollars on virtual currency that provides no lasting value.

Families have reported the following financial consequences:

  • Unauthorized credit card charges when minors access payment methods without parental knowledge
  • Annual expenditures exceeding $500 per player to maintain competitive status in online modes
  • Lost investments when server shutdowns eliminate all purchased virtual currency, leaving players with no remaining funds
  • Opportunity costs as gaming budgets displace savings for education or family needs, a sign of financial strain

The Kansas City Federal Reserve documents the evolution of video game payment infrastructure that enables frictionless microtransactions.

The ESA reports that U.S. consumer spending on video games totaled $58.7 billion in 2024, reflecting the substantial revenue generated by in-game purchases.

Parents seeking to recover financial losses and address the harm caused by addictive game design may qualify to join legal action against Take-Two Interactive and 2K Games.

Legal Options for Affected Players

Players and families experiencing harm from 2K games may pursue legal claims seeking compensation for documented injuries and financial losses.

These cases typically involve demonstrating that game design features caused measurable damage through addiction, mental health impacts, or financial exploitation.

The FTC maintains enforcement authority over gaming industry practices that violate consumer protection laws.

Attorneys experienced in video game addiction litigation can evaluate individual circumstances, build a legal argument, and determine eligibility and potential claim value.

Who May Qualify to File a Lawsuit

Eligibility for legal action depends on documented harm and connection to specific game features.

Both players and parents or guardians of minor children may qualify to file claims.

Individuals who may be eligible to file a claim include:

  • Players diagnosed with gaming disorder or related mental health conditions linked to 2K games
  • Parents of minors who made unauthorized purchases or developed addictive gaming behaviors
  • Individuals who lost purchased virtual currency when game servers shut down
  • Families documenting financial harm exceeding reasonable entertainment expenses

Medical documentation strengthening claims includes gaming disorder diagnoses, treatment records for anxiety or depression related to gaming, and evidence of social or academic decline.

NIH research on brain structures in adolescent gamers has shown that the severity of internet gaming addiction correlates with measurable changes in gray matter volume across multiple brain regions involved in impulse control, attention, and emotional regulation – findings that may support claims of neurological harm.

Financial documentation such as credit card statements showing in-game purchases, records of server shutdown dates eliminating purchased currency, and calculation of total spending on virtual items supports monetary damage claims.

The FTC’s gaming enforcement page provides information on consumer protection issues in video games that may inform potential claims.

If you or your child meets the eligibility criteria above and has suffered harm from 2K Games, you may have grounds for legal action.

Contact TruLaw using the chat on this page to receive an instant case evaluation and determine whether you qualify to pursue a 2K lawsuit today.

Steps to Pursue a Legal Claim

Taking legal action requires gathering evidence, consulting qualified attorneys, and recognizing relevant deadlines.

The process begins with documentation and professional case evaluation.

To file a claim, affected individuals should take the following steps:

  • Collect all financial records showing in-game purchases and total expenditures on 2K games
  • Obtain medical documentation of gaming disorder diagnosis or mental health treatment
  • Document timeline of gaming behavior and associated harms to health, relationships, or academics
  • Consult with attorneys specializing in video game addiction litigation to evaluate claim strength

Statute of limitations deadlines vary by state, typically ranging from one to six years from when harm was discovered.

The CFPB issued a consumer advisory warning that video games target children to access family finances, supporting claims of predatory practices.

If you’re ready to take the first step toward seeking compensation for gaming addiction harm, legal help is available.

Contact TruLaw using the chat on this page to receive an instant case evaluation and determine whether you qualify to join others in a lawsuit against Take-Two Interactive today.

How Can A Video Game Addiction Attorney from TruLaw Help You?

Our Video Game Addiction attorney at TruLaw is dedicated to supporting clients through the process of filing a Video Game Addiction lawsuit.

With extensive experience in product liability cases, Jessica Paluch-Hoerman and our partner law firms work with litigation leaders and mental health professionals to prove how video games with deliberately addictive features caused you harm.

TruLaw focuses on securing compensation for mental health treatment expenses, academic and career setbacks, family relationship damages, and other losses resulting from your video game addiction injuries.

We understand the psychological and social toll that Video Game Addiction issues have on your life and provide the personalized guidance you need when seeking justice.

Meet the Lead Video Game Addiction Attorney at TruLaw

Meet our lead Video Game Addiction attorney:

  • Jessica Paluch-Hoerman: As founder and managing attorney of TruLaw, Jessica brings her experience in product liability and personal injury to her client-centered approach by prioritizing open communication and personalized attention with her clients. Through TruLaw and partner law firms, Jessica has helped collect over $3 billion on behalf of injured individuals across all 50 states through verdicts and negotiated settlements.

How much does hiring a Video Game Addiction lawyer from TruLaw cost?

At TruLaw, we believe financial concerns should never stand in the way of justice.

That’s why we operate on a contingency fee basis – with this approach, you only pay legal fees after you’ve been awarded compensation for your injuries.

If you or a loved one experienced addiction, depression, sleep disorders, social isolation, or other mental health problems from excessive video game use, you may be eligible to seek compensation.

Contact TruLaw using the chat on this page to receive an instant case evaluation and determine whether you qualify to join others in filing a Video Game Addiction lawsuit today.

TruLaw: Accepting Clients for the Video Game Addiction Lawsuit

Video game addiction lawsuits against gaming companies are being filed by individuals and families across the country who suffered mental health injuries and addiction from video games designed with manipulative features.

TruLaw is currently accepting clients for the video game addiction lawsuit.

A few reasons to choose TruLaw for your video game addiction lawsuit include:

  • If We Don’t Win, You Don’t Pay: The video game addiction lawyers at TruLaw and our partner firms operate on a contingency fee basis, meaning we only get paid if you win.
  • Expertise: We have decades of experience handling consumer protection cases and ensuring fair treatment for clients in the video game addiction lawsuit.
  • Successful Track Record: TruLaw and our partner law firms have helped our clients recover billions of dollars in compensation through verdicts and negotiated settlements.

If you or a loved one suffered from video game addiction or related mental health problems, you may be eligible to seek compensation.

Contact TruLaw using the chat on this page to receive an instant case evaluation that can determine if you qualify for the video game addiction lawsuit today.

Frequently Asked Questions

  • The 2K lawsuit involves legal claims against Take-Two Interactive and 2K Games alleging that NBA 2K and related titles use manipulative design features, virtual currency systems, and loot box mechanics that create addictive behaviors.

    Plaintiffs claim these practices constitute unfair business practices, particularly affecting minors who spend real money on in-game purchases that become worthless when game servers shut down approximately two years after release.

    The lawsuits, subject to state statute of limitations, seek compensation for financial losses, mental health impacts, and damages caused by allegedly predatory monetization strategies designed to exploit psychological vulnerabilities in players.

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Jessica Paluch-Hoerman

Attorney Jessica Paluch-Hoerman, founder of TruLaw, has over 28 years of experience as a personal injury and mass tort attorney, and previously worked as an international tax attorney at Deloitte. Jessie collaborates with attorneys nationwide — enabling her to share reliable, up-to-date legal information with our readers.

This article has been written and reviewed for legal accuracy and clarity by the team of writers and legal experts at TruLaw and is as accurate as possible. This content should not be taken as legal advice from an attorney. If you would like to learn more about our owner and experienced injury lawyer, Jessie Paluch, you can do so here.

TruLaw does everything possible to make sure the information in this article is up to date and accurate. If you need specific legal advice about your case, contact us by using the chat on the bottom of this page. This article should not be taken as advice from an attorney.

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You can learn more about this topic by visiting any of our Video Game Addiction Lawsuit pages listed below:
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Other Video Game Addiction Lawsuit Resources

All
FAQs
Injuries & Conditions
Legal Help
Military
Other Resources
Settlements & Compensation